Cinema 4D S22

Cinema 4D S22

The Subscription only release of Cinema 4D S22 brings much needed improvements to UV editing and Viewport imrovements.

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Cinema 4D S22 Release

On the 20th April 2020 Maxon, the creators of hugely popular 3D modeling, animation and rendering software, announced the release of Cinema 4D Subscription Release R22 (S22). This is the latest incarnation of Maxon’s ever popular 3D application and marks a first for the company as this is their first subscription only release. They say this will offer customers early access to big performance and interactivity improvements including the much need UV editing improvements, an updated viewport and much better support for Metal on macOS. There is also improvements to Cinema 4D’s pipeline with compatibility added for GLTF export, improved GoZ integration with ZBrush, and support for node-based materials in FBX and Cineware.  These new features will be rolled out to perpetual license holders later in the year.

S22 Feature Highlights

S22 Feature Highlights

  • New UV Workflow Enhancements, Improved Packing and Automatic UVs
    Improved selection tools, visualization tools and a progressive unwrapping workflow make it much simpler to define a UV map, while new packing algorithms optimize texture resolution. A new automatic UV unwrapping option based on the Ministry of Flat licensed technology developed by Eskil Steenberg of Quel Solaar makes it easy to create a basic unwrap with minimal distortion and overlaps for baking and texture painting.

 

  • Enhanced Viewport
    Cinema 4D’s new viewport core provides a framework to make the best use of graphics technology in the coming years, with full support for Apple Metal. Users enjoy a more accurate view of the 3D scene, improved filtering and multi-instance performance.

 

  • Pipeline – GLTF export, GoZ Integration and More
    GLTF export offers users a flexible and efficient format for sharing 3D animations on the web and within AR applications, while GoZ integration offers a smooth workflow with Pixologic ZBrush for advanced sculpting. Support for Nodal materials within FBX and Cineware expands the pipeline for advanced materials.

 

  • Modeling Tools Improvements
    In addition to many small usability enhancements, modeling tools are faster and more robust, and better preserve mesh attributes like UV and vertex maps, thanks to a new core architecture.

 

  • Organizational Licensing Options
    Volume License Customers can leverage organizational accounts within the MyMaxon ecosystem to assign licenses to individual users or groups, coupling the flexibility of floating licenses with the accessibility and reliability of Maxon’s servers.

Cinema 4D S22 Overview

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